Gurumin is a 3D platform game with heavy emphasis on action through combat.
These points can also be earned through combat in Monster Play.
From there the player can advance his base further through construction, gathering, or combat.
Experience levels gradually increase through combat, or by conducting training drills.
Missions can be completed through stealth, combat or a combination of both.
These powers can also be used by the player characters when they confront the various monsters in the game through combat.
A player does not have to be a legal trader, and can earn money through combat or illegal trade.
In the old days the queen's husband won her through combat.
Fighting experience is raised through combat, and magic though spell use.
Nearly four hours later, many of the workers are wiping their eyes and looking as if they have been through combat.