I once wrote a shared object in c/c++ using xcode 3.
The pattern simplifies retrieval of shared objects in an application.
Obedience makes the music a single, shared object of common and unobstructed attention.
They have access to symbols and procedures of the main program as well as any other shared object loaded.
Local shared objects contain data stored by individual websites.
For example, a local shared object from "www.example.com" cannot be read by the domain "www.example2.com".
Online banks, merchants, or advertisers may use local shared objects for tracking purposes.
The latter also allows users to delete local shared objects.
Local shared objects created in privacy are discarded at the end of the session.
Data acquisition and storage is handled by plug-ins in the form of shared objects.