But he said some players "told me they intend on taking action upon themselves."
The players told me, "It meant a lot to us to bring some happiness to these people."
But our players told me they were punching from the start.
But I can make my analysis personal because of what players tell me.
In either case, the first player simply told the partner what the initial response was.
Then, the player tells about everything that is now happening in the world.
The players can tell one another's stories, having spent an estimated 18 hours a day together for the past two years.
He suggested the two players could tell slightly different stories.
"A player can't tell us whether we should be in business or not," one owner said.
During battle, players can tell the party to act dead, in order to avoid enemies.