The latter is the default mode, and changes depending on whether you are fighting a boss or charging through a level.
At the end of each level the player fights a boss.
Every three levels, Garfield must fight a boss.
In the last level of every zone, the player has to fight a boss to proceed to the next level.
There are five "boss" levels where the player fights a boss.
I won't fight a boss without at least one phantom helping me.
Failure to complete the trial levels results in having to fight a boss.
The character will fight a boss at the end of each stage.
The idea is to have multiple brands of hard liquor so that you can fight a different boss at each interval.
In rounds 8 and 9, the player simply fights a boss three times and is awarded the key.