A unit can gain levels in the game through killing enemy units and so gather experience points.
A unit also gains experience when attacking and eliminating enemy units.
With sufficient experience, a unit will gain a level, increasing attack and defense.
Each unit which crosses this line gains a point.
Terrain becomes an important part of strategy, since units may gain or lose advantages based on the landscape.
The unit never gained enough popularity and was in production for only a year.
So far, local units have not gained any relief through the courts.
If the unit should gain sentience, there was only one desperate alternative to its freedom.
A marked unit gains an ability that is oriented with the mark of their God.
Higher ranked units gain bonuses to their attack, defense, and health.