Timeline - An in-depth look into the chronology, history, and story progression of popular gaming franchises.
The jobs become available depending on how much renown the player is and story progression.
The story mode is also party based, similar to the story progression of Final Fantasy VI.
Titles are earned through story progression, side quests, or completion of miscellaneous criteria.
Worlds are now 'seamless', open to exploration between lots and are affected by a new game mechanic called story progression.
It also is the first game in the series with a linear story progression.
Whilst some are mandatory for story progression, most are optional and add to the customization of the players game.
Titles are earned through story progression, or completion of miscellaneous criteria during battle.
Since bosses are of fixed difficulty and must be cleared, holding the difficulty setting constant, story progression becomes increasingly difficult as escape is used more frequently.
The series used music as a tool for character development and story progression, thus giving a show a musical flavor.