The same sequences seem to have got kind of stuck together some places.
Awkward and silly, the sequence seems to have little to do with what comes after.
The game's long cinematic sequences seem to exist not to supply answers but to raise more questions.
Although some sequences seemed to be protests against violence, there was more energy than coherence to the production.
The actual pitches and even the sequence of events hardly seem to matter.
Repeatedly one sequence grew out of another and seemed to erase what came before.
The sequence seems to belong to another, more satirical film.
Other sequences seem to be more architectural in nature.
As time passed and a sequence of other Union victories seemed to show that the war was winding down, the battle began to loom larger.
Although there is no such thing as a representative year, the 1975-76 sequence seems fairly typical.