Also, right before the last chorus, the screen changes from a small screen, to a full one with no framework.
Unlike other games, techniques such as fade-outs are never used for screen changes.
Others used very clever screen changes to provide different degrees of visual input.
As you click on the icon, the right side of the screen changes.
Its brain seems to struggle with some tasks, hesitating several seconds before the screen changes.
When you move your head, the images on the screen change as they would in real life.
But speaking of games, there's one final problem: how fast can the image on the screen change?
If no screen changes to transfer, the data to be sent are minimal.
The material of the basic screen changes too.
The screen changes to a scene with fire bombs heading towards Jenny barely missing her.