The player should be transported from the field by ambulance to the nearest hospital for thorough neurological evaluation.
Once it falls to or below zero, the player is transported to Hell.
Upon finding them the player is transported into pop-up picture books to complete minigames and open the path to the next part of the story.
The game will process to look for existing room - once found, players will be transported in there within 10 seconds.
When one grabs it, the player is transported to a dark version of the game world, where glowing wisps appear in the player's path.
After reaching the Treasure Chamber, players are transported back to the main board.
Upon exiting the player is automatically transported to Skorne's chamber.
Also on the negative side, a player could be transported to a random docking bay.
When the player finally entered the warp code, the player would be transported to a higher level.
After all targets are destroyed, the player is transported to a new area to face the boss.