These two planes intersect in a line.
The three planes will intersect in a line below the camera for downward lens tilt.
These two planes intersect to partition 3D space into 4 quadrants, which he labeled:
The equator itself was the circle where this plane intersected "ground" level in the ring-i.
Eventually, though, the plane intersected with the storm, experiencing a sharp increase and then decrease in airspeed.
These three planes intersect to create three movement dimensions.
Since these two planes intersect in more than one point, their intersection is a line that contains all three points.
Four vertical planes intersect the horizontal circle, they are perpendicular to it.
Also, every plane through the origin intersects the unit sphere in a great circle, called the trace of the plane.
Three nonparallel planes in space intersect at exactly one point.