I think my novels will tend more and more in that direction from now on.
His novels both tend toward surrealism, having mostly realistic characters experience fantastic circumstances.
American Gothic novels also tend to deal with a madness in one or more of the characters and carry that theme throughout the novel.
Sue Miller's novels tend to have plots that come straight out of the daytime soaps.
Her novels tended to focus on characters with psychological conflicts and often dark sides to their personalities.
His novels and stories tend to follow one of three patterns:
Second novels, when they follow such a promising start, tend to disappoint.
Because of this, Japanese visual novels tend to be streamlined, and often quite easy, relying more on storytelling than challenge to keep players interested.
Her novels tend to stay within the realms of romantic fiction.
Of course, ambitious first novels do tend to have technical problems, and "Second Sight" has its share.