Such games are often simply represented by a matrix of payouts.
The word-by-word matrix represents the relationship between one word and the occurrence of another.
Working in a fixed basis, ω can be represented by a matrix.
Parallel projections are also linear transformations and can be represented simply by a matrix.
The matrix represents a graph with edges representing links between pages.
The tensor can be represented by a matrix with four indices and 3x3x3x3 real numbers (of which only 21 are independent).
The middle matrix represent a rotation around an intermediate axis called line of nodes.
Any network that includes distributed elements, such as a transmission line, cannot be represented by a finite matrix.
A formula for the matrix representing the projection with a given range and null space can be found as follows.
These matrices only represent games in which moves are simultaneous (or, more generally, information is imperfect).