An anthropomorphic young locomotive takes an unwholesome interest in romping among the flowers and chasing butterflies.
Six locomotives took part in the passenger hauling during the weekend.
It was left at Plympton while another locomotive took the train on.
Several working locomotives take visitors on short excursions through the Scranton yard in the spring, summer, and fall.
Within each block, the least powerful locomotives took the lowest numbers.
After the exhibition this locomotive took part in high-speed trials with a number of French locomotives.
There, another locomotive and crew take over, hitching the cars to trains that shoot across North America.
As the player moves the pieces of track around, the route the locomotive will take is highlighted in yellow up to any dead end.
The player cannot choose which exit the locomotive takes from these, as it is picked randomly.
In later years, new locomotives took some of the early numbers, and surviving early engines were either renumbered or given an 'A' suffix.