This means that the observed number of changes is no longer linear with time, but instead flattens out.
That way the response may be somewhat linear with respect to light level.
Past this point the transfer function will again be linear but with a different slope.
The game is essentially linear, with very little room for innovation or exploration.
The leveling up process is quite linear, with no way to customize the character.
The game's story is linear, with the player's actions unable to significantly change the course of the plot.
The first few levels are completely linear, with the player starting at the very left, and the game scrolling to the right.
Level design at each location is also linear, with a certain amount of puzzle solving and key finding.
Only a few physical systems are actually linear with respect to the model parameters.
Its view of history is bookishly linear, with a beginning, a middle and an end.