This is mandatory for complexity classes using less than linear time.
Certainly he wasn't going to argue on the side of linear time, not after what he'd been through.
But linear time is the parameter for the relationship between the and the of the physical system under consideration.
As a result, the algorithm takes linear time in total.
It indeed puts in crisis the same concepts of linear time and development.
Thus, a single phase may be implemented in linear time.
Therefore, any puzzle could be solved in linear time by a computer.
It's easy to see that this algorithm runs in linear time.
Play is not based in linear time and space.
It turns out that step 4 may be accomplished in linear time.