A character in a role-playing game is an imaginary person controlled by one of the participants.
But I would hear him at night, sometimes crying, sometimes singing to himself, or even talking to some imaginary person in the room.
He is just an imaginary person, I tell you.
Just some wonderful intriguing imaginary person I've made up.
This can be illustrated using an imaginary person with a fear of supermarkets.
The King, meanwhile, had fallen into conversation with the imaginary silver-haired person.
When I put her in the car, she addresses an imaginary third person.
In his study, participants had to advise an imaginary person, who had to make a decision.
Scanning an imaginary person wasn't as bad as talking to one, she supposed.
This sculpture reminds us once again that Europe is not just a continent, or a political and economic unit, but also an imaginary person.