The ability for games to read and write graphics memory, including the framebuffer.
Mode 2 uses high-resolution graphics memory to colorize the mode 0 graphics.
For instance, a GPU might be carrying out shader processing on the contents of graphics memory.
The swap chain usually exists in graphics memory, but it can exist in system memory as well.
Memory - The amount of graphics memory available to the processor.
It will also provide paging of the graphics memory.
This depth map is often stored as a texture in graphics memory.
The minimum requirement is for 128 MB of graphics memory, depending on resolution used.
Video or graphics memory is another type.
I was warned, however, that opening too many windows would quickly use up the limited graphics memory on board my Micro A1's integrated Radeon 7000.