In the 1980s, developing software that could function with a wide range of graphics hardware was a real challenge.
If the graphics hardware did not support a feature, then the application could not use it.
Acceleration is only enabled for certain graphics hardware and drivers.
If you don't have compatible graphics hardware or drivers, you won't get to run the new shell.
Surrounded by state-of-the-art computers and graphics hardware, he was drawn to the technology.
The graphics hardware is now getting powerful enough that basically everything looks good now.
Thus, modern graphics hardware does not support them either.
This is not acceptable for real-time rendering on current graphics hardware.
This is a stock Windows 7 laptop with reasonable graphics hardware.
Currently, most graphics hardware runs in 24-bit or 32-bit truecolor, and this problem is largely a thing of the past.