The player can save their game progress or use a password system at the end of a completed stage.
Apple also suggests it could include integrated memory for storing your "game progress."
The game no longer limits how many times you can save your game progress.
A second grandfather clock for saving game progress is located here.
The game progress is saved automatically after each move and additionally it offers a limited number of "save slots".
Mission failure does not change game progress, but it prevents the player from getting clear bonus.
Wizardry saves the player's party and game progress onto a scenario disk.
Players will be able to activate a slow motion feature and can save game progress mid-game.
There are no save features for high scores or game progress.
The game progress can be saved through the use of computer terminals scattered across the levels.