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The coin is then assigned a final grade by a finalizer, based upon the recommendation of the graders.
If placed in a finalizer, the resources may remain in use for long periods of time after the program is finished with them.
In contrast, a finalizer is executed when the internal garbage collection system frees the object.
Finalizer is a shooter arcade game developed by Konami in 1985.
Resurrection occurs when an object's finalizer causes the object to become reachable (that is, not garbage).
The garbage collector must determine if the object has been resurrected by the finalizer or risk creating a dangling reference.
A module must have a finalizer function, may be the same as, equivalent to, or complementary to an object destructor method.
Central Forward: Complete, strong, finalizer.
In case of supporting members, those elements may require finalization code that is executed by the finalizer function of the module.
NET Interop, garbage collection and finalizer activity over the life of the process under test.
An object is phantom reachable, if it still resides in memory and it is referenced by a phantom reference, but its finalizer has already executed.
In object-oriented programming languages that use garbage collection, a finalizer is a special method that is executed when an object is garbage collected.
"We Just Are (Finalizer)" on Gung-Ho!
For example, Java will not free the object until it has proven that the object is once again unreachable, but will not run the finalizer more than once.
A grading finalizer assigns the final grade of the coin and thereafter the coin is sonically sealed in a protective, inert plastic holder known as "slab".
A Java object's finalizer is invoked asynchronously some time after it has been accessed for the last time and before it is actually deallocated, which may never happen.
Instead, most languages encourage the dispose pattern whereby the object has a method to clean up the object's resources, leaving the finalizer fail-safe in the case where the dispose method doesn't get called.
The Finalizer Express is a less-functional version of the Finalizer 96K, and it is unable to perform 96 kHz processing.
Finalizer was one of the first titles made available by Microsoft for its Game Room service for the Xbox 360 and Games for Windows - LIVE in March 2010.
If the language in question uses automatic memory management, the custom destructor (generally called a finalizer in this context) that is called is certain to be the appropriate one for the object in question.
In less technical terms, a finalizer is a piece of code that ensures that certain necessary actions are taken when an acquired resource (such as a file or access to a hardware device) is no longer being used.
Very few objects require finalizers; a finalizer is only required by objects that must guarantee some clean up of the object state prior to deallocation - typically releasing resources external to the JVM.
The Finalizer is an audio mastering tool, which comes in two versions: Finalizer 96K and Finalizer Express.
Garbage collected languages have difficulty with this paradigm, as it is difficult to define (or determine) when or if a finalizer method might be called; this is commonly known as the finalizer problem.
It supports numerous operating systems, including many Unix variants (such as Mac OS X) and Microsoft Windows, and provides a number of advanced features including incremental collection, parallel collection and a variety of finalizer semantics.