Battle mode is a real-time 3D environment that resembles the current field map.
The game features a field map and battle screen.
The field map is an isometric area where the player can traverse between rooms.
The 1:25,000 series are very detailed, but too bulky to use as field maps for long tours.
Although the weapons share a similar function in battle, all have different purposes when exploring the field map.
He stepped back, noted the angle, opened one of his crude field maps.
Character movement is fully functional within the three-dimensional field map.
At the same time he combined his field maps with panoramic drawings.
On the field maps, monster parties can be designed to attack the player's character.
On the field maps, various skits between the characters can be viewed.