The player, however, is to take another enemy piece from anywhere on the board.
Therefore, in a capturing move, two enemy pieces are taken each time.
Only one piece may be used in a turn to capture enemy pieces.
The enemy piece is captured and removed from the board.
The missile cannot be under attack by an enemy piece.
A player can leap an enemy piece from any direction.
It is not allowed to move a piece between and adjacent to two enemy pieces, in a straight line.
The object of the game is to remove all enemy pieces from the board.
When the dice are added, only an enemy piece at the final position can be removed.
The king does not pass through a square that is under attack by an enemy piece.