Games need to stand on their own, and if a developer feels they have to walk writers through the game, that's not a good sign.
The developers felt that this system changed the game too much.
IN their push to erect new towers, developers today are feeling pressure to work around pieces of history.
Only 10,000 out of 1.7 million square feet have been given to commercial space because the developers felt there was not enough parking to support more.
"We want something viable, and these developers feel very strongly that they can make it work," she said.
A natural conclusion: developers felt that there is a large enough audience for this sort of experience.
If the developer doesn't feel they're getting paid 'their full due', then they could always turn the work down.
The developers felt that creating another game in the series with the same style of gameplay had limited potential.
The developers of Specialized felt they should choose a name to show both the similarity and the difference.
If not, why did the developers feel they needed it in the Android version?