The client program is run on a computer inside the protected network.
The thin client program is intended to be expanded as funding becomes available.
These sockets are waiting for initiatives from client programs.
X does not say what the user interface should look like - different client programs handle this.
The client program allows the player to view data about the game and make decisions.
This can result in a lesser likelihood of data corruption by faulty client programs.
This means that the client program has control of the whole screen, and so it is mostly used for full-screen video/games.
And then you've also got the actual client programs that are clients of those services.
The client program is executed on a computer or device in the private network.
Modern online games are played using an Internet connection; some have dedicated client programs, while others require only a web browser.