According to Moore's Law, cache sizes are growing exponentially and so what is considered "small" may be increasing.
The good news is, you are able to tune the cache size down as small as you want.
There's no reason not to tune the cache size down to maybe 3 or 4GB and control how much space it's got for its cache.
Designers of games like Doom try to make the most important parts of the game fit into the average cache size.
Pinnacle-1 supports only two cache sizes and requires four chips for a minimum configuration.
More efficient replacement policies keep track of more usage information in order to improve the hit rate (for a given cache size).
Overall speed was limited by the cache size and cache cycle time.
Extensive studies were done to optimize the cache sizes.
In a grid computing framework: adjusting the cache size of a computational process, to examine the effect on its performance.
This effect pushes cache sizes larger in order to mask the latency of memory.