This game greatly expands on the series formula from the first game by having a larger party and more areas to explore.
This area of inquiry explores the overlapping space between persuasion in general (influence, motivation, behavior change, etc.) and computing technology.
Four big areas explore the history of the town, using interactive resources, original objects and replicas.
Exploring this economy also exposes numerous areas of help that do not have enough support from the public and private sectors.
Avernum features a large world and great freedom in what areas to explore and when.
This area of research explores the effect of bilingualism on different aspects of cognitive development in children.
This area of research explores the conditions through which children learn to read.
The third area explores Ceres's own subconscious and its need for a purpose in its newfound life.
The surrounding area may explored on some 30 kilometres of signposted hiking trails.
Early "pre-state" plates provide another area for collectors to explore.