Players do not control the movement of their on-screen character, and must simply press the action button when a target passes in range.
Flippers can be activated with either the red action button or the touch pen.
To attack, the player has to press the action button while the reticle is in range of the enemy.
When they see him, they must get close to him and simply press the "action" button.
Gamepads can have a number of action buttons with one ore more control sticks.
The longer the player waits to hit the action button, the further he goes on the board.
It can be adjusted along with the action button located on the lower right of the screen.
There are no other instances in the game where an action button for a certain move is explicitly stated.
The controller includes a small touch input screen on the right side of the action buttons.
The control of the characters also directly follows 8-bit fighting games, which had only two action buttons and limited movement.