The player character is not given a name throughout the game.
The player character can choose to provide her with both.
The player character thinks he is out of her league.
If all the player characters die, the players must start the level again.
The game also gives players direct control over the player character.
The game was designed so that the player character could not die or reach a dead end.
For example, player character gets experience points from finding new rooms.
The role of the player character in the main quest was to be changed as well.
He then kills the player character so they cannot stop him.
In a risky move, the team is giving the player character his own voice, a first for the series.