It was developed by Game Arts, who also published the game in Japan.
Grandia is a role-playing video game series created by Game Arts.
The battle system, like Game Arts' Lunar series before it, placed emphasis on the combatants' location in the field.
Nintendo also enlisted outside help from various developer studios, mainly Game Arts.
Game Arts added new villains to the story, feeling that the game's opposition lacked enough characterization.
Game Arts' primary goal in co-developing the new version was to provide the previous game's music, art, and script for Media Ring's use.
At the age of 19, he co-founded Game Arts with his brother Yoichi.
He was in charge of the Development Department of Game Arts for over the next 16 years.
It was developed by Game Arts alongside Treasure.
He began pursuing the nation's first Bachelor of Arts in Game Art & Design.