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This is the page related to the Italian video game magazine.
"At this time, women probably don't make up a full half of the audience for a video game magazine.
Computer and Video Games magazine rated the game at 76%.
However, it soon evolved into a video game magazine.
You clearly don't read video game magazines - preview features are almost always longer than reviews.
The game received strong reviews and publicity from other video gaming magazines at the time.
The game received moderate coverage in video gaming magazines upon and after its release.
For this reason, screenshots featured in video game magazines of the time were often taken from the C1.
It was far less successful than the prior games, and was even given a low rating in a video game magazine.
It was highly regarded by critics of most video game magazines who reviewed the Japanese version.
The comic chronicles the adventures of a fictional video game magazine company and its employees.
If it helps I can probably get hold of some glue and some pictures from video game magazines.
Lara Croft has appeared on the cover of multiple video game magazines.
It won game of the year honors from Computer & Video Games magazine.
Video game magazine Famitsu, however, gave the game extensive coverage.
The game received further reviews and praise in other video gaming magazines in 1991.
Power Unlimited is a Dutch multi-format computer and video games magazine.
The game received poor reviews from major video game magazines like Gamepro and others.
Virtual Stupidity received mostly positive reviews from video game magazines and websites.
Strategy guides are often published in print, both in book form and also as articles within video game magazines.
Europa Barbarorum was featured and reviewed in a number of video game magazines.
Computer and Video Games magazine praised the game's graphics and colors.
The game received praise, mainly for its audio-visuals, in video game magazines.
The game received praise from video game magazines, who focused on the graphics and two different modes of play.
Still media attention remained steady, with Germany's longest running print video game magazine M!