Weitere Beispiele werden automatisch zu den Stichwörtern zugeordnet - wir garantieren ihre Korrektheit nicht.
The game features nonlinear gameplay where players decide how the story plays out.
Sandbox, which focus on nonlinear gameplay in an open world.
The game also allows multiple different ways to achieve objectives, adding an element of nonlinear gameplay.
The game was also an early example of open world, nonlinear gameplay, and introduced innovations like battery backup saving.
The game is the first in the series to feature significant elements of nonlinear gameplay, most notably multiple endings.
It is noted for having one of the first female protagonists in a video game and for its nonlinear gameplay.
In addition to the nonlinear gameplay, Out Run also offered the choice of music to listen to while driving, represented as radio stations.
A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences.
Central to the game's concept were nonlinear gameplay and the eschewing of power-ups and bosses.
A mixture of linear and nonlinear gameplay in video games may be referred to as "semi-linear gameplay"
The game is notable for introducing open world, nonlinear gameplay and a comedy horror theme to the survival horror genre.
Because of the mixture of nonlinear gameplay with action-adventure and racing sequences, the series is referred to as being sandbox style.
Posehn wanted the game to have nonlinear gameplay, and Manley felt having a storyline and puzzles would help the player progress.
It also introduced nonlinear gameplay by allowing players to choose which path to drive through after each checkpoint, eventually leading to one of eight possible final destinations.
Praise was directed at the game's fast-paced action sequences and nonlinear gameplay; criticisms were directed at technical issues.
The nonlinear gameplay traditional in The Elder Scrolls series is incorporated in Skyrim.
Exile permits a degree of nonlinear gameplay - challenges may be overcome in a number of possible orders and not all events have to be completed.
Miyamoto took a new direction with The Legend of Zelda, using nonlinear gameplay that forced the player to think their way through riddles and puzzles.
In early 2006, Idea Factory's Blazing Souls featured nonlinear gameplay that allows the player to progress through the game and the story in whatever order they wish.
HL features nonlinear gameplay with branching storylines and multiple endings, and (especially in multiplayer mode) co-operative gameplay.
Another prominent quality of The Guild is the nonlinear gameplay, or, the ability to extend the same game for a very long time if the player is careful and dedicated enough.
The game also introduced an open world and nonlinear gameplay similar to "Metroidvania" platform-adventures, making Drasle Family an early example of a non-linear, open-world action RPG.
Assassin's Creed: Brotherhood is an action-adventure video game with main emphasis on nonlinear gameplay, sandbox style gameplay, parkour movements, crowd-blending stealth, assassinations and melee fighting system.
The SaGa series emphasizes nonlinear gameplay and open world exploration, with its open-ended branching plot and free style of character development separating it from the more linear Final Fantasy series.
He created an open world which is not blocked physically in any way except by monsters that can easily kill unprepared players; Gamasutra described this as one of the earliest examples of nonlinear gameplay.