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The control of the game is set up with four directional buttons and a fire button.
Directional buttons and a movable camera position the fighter in 3-D space.
The directional buttons control a magnifying glass and is used in order to "find" objects.
I agree with this, it's too easy to miss the directional buttons, and given the intensity of the game that's a shame.
Players change direction via a set of four directional buttons representing up, down, right, and left respectively.
The player must use the directional buttons to move Link to a cave entrance before the time runs out.
Navigating the levels is accomplished with the directional buttons and a jump button.
"Bowling consisted of using your directional buttons for swing and length.
Using four directional buttons, each player moves their character around leaving a solid line behind them, turning at 90 degree angles.
In the final battle, the player uses the directional buttons to move the beam and focus it on Voldemort.
In this model the D-pad was swapped out for four directional buttons (up, down, left, and right).
The Samsung uses an oldie-but-goodie: four directional buttons surrounded by a big center button.
Players must dance against other players with songs by pressing each of the four available directional buttons when prompted.
Its controllers were built onto the system, and included 4 directional buttons, a paddle, and a fire button.
The controls for the standard upright version of Carnival are left and right directional buttons, and a fire button.
If the player pushes the directional buttons, each character will have eight different moves that the player can combine throughout the fight.
There is a single attack button, but combined with different directional buttons pressed in different combinations and held down for various intervals.
Tapping anywhere on the screen creates a ripple, and pressing any of the four directional buttons makes a wave in that direction.
Instead of being able to freely move with directional buttons, the player controls Ein through triggers, in two modes.
During gameplay, the second character that is not controlled by the player can be issued commands via the directional buttons.
It was also an early example of a dual-control game, similar to the later Robotron 2084, but using four directional buttons rather than a second joystick.
Psy-bomb (X): Reverses the other player's directional buttons.
Unlike most tennis games, Dream Match Tennis is controlled primarily through the use of timing rather than simply the directional buttons.
At that moment, the screen - along with the assignments of the four directional buttons - rotates by 90 degrees, which is a pointless but cool-looking effect.