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Within the framework of superstitions, Likho was supposed to come and eat a person.
A person eventually cheats Likho as in the Odyssey.
The word likhoradka comes from ancient Russian likho (harm or bad luck) and radet which means to endeavor.
The game's scenarios and enemies, such as those based on the werewolf and the likho, are inspired by Slavic mythology.
There are several basic versions of tales how a person meets with Likho, with different morals of the tale.
The person wants to drown Likho, jumps into a river, drowns himself, but Likho floats out, to chase other victims.
Rather than being included in the major canon of the Slavic belief system, the Likho is traditionally found in skazky, or tales of fantasy and adventure equivalent to Western fairy tales.
A person cheats Likho, runs away (with Likho chasing him), sees a useful thing, grabs it, the person's hand sticks to it and they have to cut off their hand.